JRPGfan said:
I dont believe a Cloud based console will ever really compete well against physical hardware you own and run in your house. It ll be a downgrade to what a physical product can produce results wise (graphically & lag/delay wise).
The only reason for such a device would be price, it could be cheap as hell for consomers to download a app and have a "console". Thats about it. I still think a cloud based solution would get tough competition from physical hardware, and mainly end up as a cheapo solution that caters more to the lowest denominator.
I ll put money on cell phones becomeing powerfull enough to be mainstream gameing devices in the home, and that eventually we ll all be gameing on our phones. To me this is much more likely than a cloud based console.
The future of gameing could be the Sony Phone vs the Xbox Phone.
I think the first to launch a cloud based console gets a kick to the nuts and fails horribly (compaired to the physical hardware console its competeing against). |
That's the reason why cloud is still not a viable option. But talking about the future (say 2020) with 5G networks capable of more than a gig/s things are going to be different.
And that is why people always talk about cloud as the future. The thing that makes it a stron contender is actually what it can do power wise. It will be much better than a physical console (as you would have powerfull server at your disposal) and it will be upgradable. Take in exemple the xbox game Crackdown3 which promises 100% destructible environment but only online (using clound technology).
The other thing is it will be a very good solution against piracy.







