psrock said:
graphic is important, the only reason you say it's not is because your console of choice is behind graphicly, i cant wait to hear you guys jumping for joy when a hd wii comes out. I cant wait. |
Whoa whoa whoa, hold your horses. Are you throwing that graphics argument at your dream stereotype of a rabid Nintendo fanboy who changes their arguments every generation? Or are you throwing that graphics argument at The Ghost of Rubang B? Because if you're talking to me... let me introduce you to a screenshot from Ancient Domains of Mystery, one of my top 5 favorite games of all time:

You see that light green? That's grass. Those dark green &'s are forests. There are mountains to the north and east and a beautiful river flowing through the valley, just west of the two villages near the corner. By the looks of it, I'd say this adventurer is approaching the fire tower. I wish him the best of luck. I've been playing this game on and off for about 10 years now. It was made by one man alone, and has more depth than whatever new $20 million piece of shit FMV-fest of an RPG we're all supposed to be creaming ourselves over.
It's called my imagination, and it's been good enough for me since I was about 3. I have never given a shit about graphics and the only reason anybody does is because reviewers throw numbers around like crazy based on it so we have fuel to argue with. Games get shinier every year, and if I really cared I'd upgrade my PC.
That said, yes graphics can help or hurt a game, but they don't need to be a part of every review. Does anybody give a shit that the 360 version of Hexic is... HEXIC HD? You're rotating hexagons for fuck's sake. Or Super Street Fighter II Turbo HD Remix? Adding HD to titles is like adding X-TREME to my Doritos. They don't play different or taste different. It's just upping the pixels and changing the packaging.












