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Kagerow said:
UltimateGamerConsole said:

Rockstar has changed GTA completely. They don't rely on minute changes between sequels. Each of their games since GTA San Andreas feels vastly diferent, even the handheld ones, till Vice City Stories they were imroving the GTA III formula by strides, but after that the next game changed the ballpark completely. GTA V feels extremely diferent to the rest of the franchise.


Their formula is same, and you are arguing 64 -> Sunshine -> Galaxy -> 3D World is a 'Minute Change'? Is people complaining about Zelda and 3D Mario because they don't change enough? Well, I guess they do. But no most franchise never have 'Minute Changes' outside of New Super Mario series. Not even Call of Duty. (If they changed it for positive, that is.)

All their game since GTA 3 feels very similar, except handheld one. If it wasn't, it would not be a GTA. This 'ID' is important because it allows us to determine what the game will be, and what to expect even before game releases. Because of this, when the game does not meet the expectation, it hurts reputation of said franchise and possibly the future games to be released in that franchise. AKA Assassin's Creed.

Again, I don't find serialization bad. Bad game is a bad game because they are bad game. Of course, this is simply my opinion on this matter.

I never said 3D Mario games have minute changes.

As for GTA being the same, its obvious as hell you've not played GTA IV or V, its anything but similar to GTA III. The only thing that's certain is that you'll have an open-world, driving and shooting, but everything around it has changed completely. That AC comparison is laughable, AC hasn't evolved since AC II except AC IV BF, GTA is in a completely different ballpark when it comes to shaking things up.