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spemanig said:
UltimateGamerConsole said:

I believe it does excel in combat. Its got slow, methodical combat that is easy to learn but hard to master, which is apparent at higher difficulty levels. Also, please don't discount its fantastic level design, probably my favourite in the industry. And its story is really moving.

I do think I went a bit overboard with what I said about Bayonetta and DMC, I like both of them, but no nearly as much as God Of War. God Of War really gets me ina way which no other game does, I don't know exactly how, it just does. So I can get really defensive about it sometimes lol.

Also, great to see someone else who thinks its PlayStation's best franchise and another hack n slash lover :)


It's not even close to being hard to master, dude.

And I'm not discounting it's fantastic level design, because it doesn't have fantastic level design. It has fantastic presentation and art direction, but the actual level design is mediocre, which isn't saying much because level design in all hack'n'slash games are mediocre. Even the best ones. It just looks great, which is presentation, not level design.

It gets you in the same way it gets everyone it gets. It's familiar and accessable. It has familiar characters (Greek gods) with familiar lore (Greek myth) and a familiar setting (Mt Olympus) with easy and accessable gameplay and great production values. And it's great for that. It's big for many of the same reasons AssCreed is, only GoW is actually good. 

Lol sorry dude, God Of War's pacing and level design is unmatched in gaming. Every corner feels differenta nd exciting, not somethig I can say of most games out there. Puzzles are simple and nice, a good distraction from the otherwise endless combat, something taht more hack n slash games need to have.

As for what you said, it is familiar to many but not all, as not everyone is not well-versed in Greek mythology. Its accessible for sure though, part of the reason why its so successful, but it has enough depth and variety to be fun throughout its 10-15 hours campaign.

Don't get the AC comparison though, AC is good but for entirely different reason, like its open-world design and structure, but certainly not for its game mechanics, which are different from God Of War and mediocre as hell, they bring down the overall experience in AC.

As for combat, I completely disagree. Its hard to master, and if you're playing in hard or God mode, you really need to know the ins and outs of the combat as well as enemies. But I do think the weapons aren't that varied.