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UltimateGamerConsole said:

I believe it does excel in combat. Its got slow, methodical combat that is easy to learn but hard to master, which is apparent at higher difficulty levels. Also, please don't discount its fantastic level design, probably my favourite in the industry. And its story is really moving.

I do think I went a bit overboard with what I said about Bayonetta and DMC, I like both of them, but no nearly as much as God Of War. God Of War really gets me ina way which no other game does, I don't know exactly how, it just does. So I can get really defensive about it sometimes lol.

Also, great to see someone else who thinks its PlayStation's best franchise and another hack n slash lover :)


It's not even close to being hard to master, dude.

And I'm not discounting it's fantastic level design, because it doesn't have fantastic level design. It has fantastic presentation and art direction, but the actual level design is mediocre, which isn't saying much because level design in all hack'n'slash games are mediocre. Even the best ones. It just looks great, which is presentation, not level design.

It gets you in the same way it gets everyone it gets. It's familiar and accessable. It has familiar characters (Greek gods) with familiar lore (Greek myth) and a familiar setting (Mt Olympus) with easy and accessable gameplay and great production values. And it's great for that. It's big for many of the same reasons AssCreed is, only GoW is actually good.