By using this site, you agree to our Privacy Policy and our Terms of Use. Close
AlfredoTurkey said:

Ever since digital games became a thing, it's totally devalued and over saturated the hobby imo. We now have too many cheap little games, free games... it's just... too many.

Back when I was a kid in the 80's, when you got a game? Unless you were a rich kid or a spoiled brat, it was a fucking EVENT. You would jump around for joy, pop that thing in and play for days, weeks and even months mastering every little nook and cranny until you either beat it, or realized your skills weren't good enough.

Today that just doesn't happen and it's mostly due to getting free games or cheap indie games. You know that saying you always heard growing up about how even Christmas would get old if it were every day? 

That's what ios/android and Games With Gold/PS Plus have done. It's the same with streaming music and Netflix. The product is devalued and not appreciated like it use to be. There's nothing special about it anymore.


When I was a child I would get 1 or 2 genesis game a year (like my christmas and aniversary money, I was born january 6th) and I could buy 1 or 2 old games (games that were selling for less than equivalent 10 dollars)... so I treasured all the games I had and when I rented games were so Happy... now I buy like 10-20 games a year so I get a little lost, and most of the free games on PS+ I end up not playing.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."