By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Guitarguy said:
AlfredoTurkey said:

PS2 era was the last true console gaming era. It was the last plug and play generation and really, plug and play is what defined the experience of console gaming. Once these consoles started having the ability to force updates, change UI, DLC, have online stores etc... they became gaming PC's with a different skin.

Imo, the PS2 era will always be the peak and end of true console gaming. After that, it became something else.


Pretty much this. Sometimes I have to wait 20+ minutes just to download the newest patch for a game before I can play it in current gen. Moments like that make it feel like a PC instead of a console. That was one of the advantages a console used to have over PC, you just insert the disk/cartridge and you were good to go.

My greatest piss of is when I download a game and after it installs it asks to download and install patches... they can't even make the version on store the latest one, they preffer to just roll the patches for digital as if they were day one physical copies. Any day we will buy game of the year editions and will have to patch for day one patches and download all the DLCs that should be on it (I bought GoW collection and most of the games I had to download, so the box was basically one game and the rest was a voucher to dowload the other games).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."