- Hideki Kamiya talked to Edge magazine about how big is Dragon May Cry Scalebound in comparison to Okami and Bayonetta, and what it offers in comparison to those games:
"Bayonetta can be seen as a shorter cycle game – you may want to go back and hone your skills a bit more, or you might be so satisfied that you’ve completed it that that can be the end of it,"
"Same goes for a game like Okami. Now, with Scalebound, because the world is so large, my hope is that [players won’t just] go from beginning to end and that’s it. There are so many [side-quests] that we’re going to be sprinkling throughout this vast world that I hope you’ll go back to dungeons and pick up items that weren’t available to you at that time, and want to clear it in a different way."
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1







