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beeje13 said:
RolStoppable said:

Here's how the hardcore cycle works:

1. "This game/series is good! It deserves to sell a lot."
2. Game/series is a breakout hit. - "It's still good. Well deserved."
3. Sequels release, IP is mainstream now. - "The developers sold out. This isn't good anymore."
4. The hardcore move on to another game that gives them the feeling that they know better than the mainstream.

Suppose that Souls games sell 5m+ copies with each installment. The hardcore would change their tune. It's the paradox of wanting the games that they like to become popular, only to move away from them once they are popular. Or to be more accurate, they still buy the games, but they don't admit that they are buying them anymore.


It's weirdly funny how accurate that is. It's just hipster mentality really.

However does GTA suffer from this? I don't really here complaints about the series.

GTA isn't an annual or bi-annual franchise and GTA V's DLC's are all free so I guess that's why they aren't criticised. Also I would say GTA is the best ever "milked" franchise if it is one.