JEMC said:
SvennoJ said:
This is an interesting article about TW3 development budget http://www.usgamer.net/articles/how-much-did-the-witcher-3-cost
Estimated at about $32 million production cost, a bit cheaper than most AAA titles yet we have the annual Game Developer Salary Survey over at Gamasutra. For the U.S. in 2013, game developers made an average of $83,060, while Canadian devs made $71,445. Develop ran its own UK salary survey, coming up with an average salary of £29,358 ($46,591 at the time). Polski GameDev offered up its own infographic showing local salaries broken down job type. The average salary overall? 4,458 zł per month ($1,446 per month at the time). Total annual average salary? $17,352.
A lot easier to make a profit in Poland if the wages are only 25% of that of a NA studio.
Btw comparing it with the most expensive video game to data GTA5 is not the best way to go. Apparently TW3 cost a bit more than Crisis 3 and Watch dogs according to the above article.
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Thanks for the extra info.
But to compare its budget to Crysis (more than $60 million) and Watch Dogs (more than 50 million euros)... we don't even know if those budgets include the marketing costs.
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True, checking the link that $50 million is all development budget, 6 studios and over 600 people worked on Watch Dogs.
http://gamers.blogs.challenges.fr/archive/2013/06/18/watch-dogs-le-tres-gros-budget-d-ubisoft.html
Yet the living costs are also a lot lower in Poland, Watch Dogs was made in Canada with an average dev salary of 71k vs 17k in Poland.
I wonder if the big studios are taking note and have started thinking of moving development to lower wage countries. Every other industry does it...