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Samus Aran said:
SubiyaCryolite said:
Samus Aran said:

It doesn't matter, I'm merely curious why a game like this is getting so many reviews.

I haven't played Until Dawn (and I have no desire to play a game that uses jump scares to scare people, that's incredibly low imo), and I never once used quality in any of my arguments. Let's keep this objective and stop being so defensive.

As for metascore of Splatoon, the game released with one third of the content it has now (all free dlc) and it still outscored Until Dawn. You really want to go down this route? I never once mentioned the metascore of this or other games, merely the quantity of reviews.

A metascore of 80% isn't even good btw, even Disney Infinity 3.0 has 85% on metacritic. Must mean it's much better than Until Dawn, right? ;)

Again, what's up with being so defensive all the time? You see it in countless of Sony related threads (just look at the titel of the official PS thread here lol). I'm basically asking the same thing dernebel asked, why does this game get so many reviews compared to other games?

This has double the reviews of MGSV!


Ugh, dude. Dont talk about things you dont know. Jump scares end after the first 3 chapters, the vast majority take place in the 1st chapter. And thats all just set up (no more cause spoilers). The game has very REAL scares and very REAL emotions as it progresses. Its final chapters are some of the most memorable moments Ive experienced in a very, very, long time. It also uses motion controls far mouch better, and far less gimicky, than most games Ive played. It actually ENHANCES the experience and isnt some cheap ass gimmick. You'd know if youve played it or watched any videos. .

"A metascore of 80% isn't even good btw" Yeah, another senseless jab. Anything to make the game look infirior right. Alien Isolation also got a 79 and Ill take games like that over most 3rd party games and practically every Nintendo game any of the week.

The game got many reviews because its INTERESTING, people actually CARE. I mean, you care enough to come in here and ruffle feathers right? Im sure that answers your question. Anything else is just provocation.

I'm saying 80% isn't good on metacritic because metacritic constantly overrates games (it's not a jab against Until Dawn, it's a jab against metacritic and gaming journalism in general). GTA IV has 98% anùd most people hate it.

It doesn't matter to me when jump scares end, they're there. I have an anxiety disorder, I get less pain from being punched in the face than from jump scares. Which is why I never once said anything about the quality of this game as I'll never play it, so I can't judge. I'll never play it because of the jump scares. Even one jump scare can cause me hours of chest pain akin to a heart attack.

Sorry to hear you have an anxiety disorder a good friend of mine suffered from anxiety for about 6 months and it was absolutely awful.

Having said that the way you wrote about about the jump scares appeared to use it as a value judgement against the quality of the game: "and I have no desire to play a game that uses jump scares to scare people, that's incredibly low imo" Without understanding more context that final phrase has the appearance of judging an aspect of the game qualitatively as being poor game design. And it would be right if that's all the game had for scares. Personally I hate jump scares because even though I don't have anxiety I still hate the palpitations it causes. and for some reason I like them less as I get older. Perhaps because my body is getting closer to genuine heart attack age my subconscious doesn;t want me putting any more stress on my heart than is necessary.



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