By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chris Hu said:
ethomaz said:

lol

It just that the driving/handling that is what I call gameplay was never mentioned like a issue... the opposite it was praised in GT5/GT6,

Some big issues for example:

- Sound
- Standard cars/tracks
- Bad carrer mode

He saying one of the biggest advantages of GT over the competition being something that doesn't hold up feels wrong... even InsideRacingSim give GT5 max score in gameplay.driving simulation

Well GT5 is the last GT game that got high scores from Inside Sim Racing they didn't like 6 too much and pointed out the obivious flaws that it had and that where also in previous titles they actually liked FM5 better then GT6. 

They praise it for the amazing track selection and rightly so.

Yet indeed, sound, standard cars, career mode (no damage, can't do career races with tyre grip set to real) is what they're complaining about. But the actual driving was not broken. GT6 had about the same nr of new premium cars and new tracks as FM5 total cars and tracks at launch, plus all the previous content and DLC, plus dynamic time and weather on a whole lot more tracks, higher res, new career mode with extra new events. It's like GT is held to a much higher standard. Why complain about the previous content still being there, would it have been a better game with just the 200 new cars and 14 new tracks? From their review: Why did you rebrand GT5 and not make any significant changes. I wonder what significant changes are...