Soundwave said:
Besides I mean regardless of reason where did all those 236 million DS + PSP owners go? Did they stop playing games or are a good portion of them content with their phones/tablets today? If that's the case then, it is very much at the heart of the issue. |
The heart of the issue is viable numbers. No matter how amazing our consoles and handhelds are. No matter how better they get. Or things they add. They still stay within a ceiling of sales. Since they primarly do what? Play games. A phone is virtually a requirement in life. That is why the "userbase" is massive. Communication, and internet are more important to daily life, than a game. But that also means the people there are all not gonna buy games, like we do on actual game systems. We buy games systems to play games. You buy a phone to do a million other things. If they were game loves. They wouldn't of left. A company has to gamble. If they can produce and survive on mobile only.
They can reduce the quality they throw into a game. But the company you're at, is the size it is now, because of the income you got from higher priced software before. That company would eventually have to shrink down in size. And keep making games. Not up to par in what you play on a 3DS/Vita. Or raise the price. But since app price mentailty has been set in. That will be difficult. If it wasn't. DLC we deal with wouldn't go out fo their way to get extra money. We'd be paying $100 for a game. But since our mindsets are locked to that $60. They gotta go around it. Again, gamble, gamgble, gamble.







