| RolStoppable said: It's not just about maintaining a baseline, it's also about boosts which in their sum are as great as the Xbox One's launch week. Half of its LTD sales are from launch week. A baseline of ~150 units makes no sense, it won't get anywhere close to 200k within three years with those kinds of sales. Let's say the Xbox One manages average weekly sales of 250 units over the course of a year, then we get 13k units. At that rate we would be looking at an LTD of ~95k in three years from now. Unless Microsoft bothers to invest in software, the Xbox One will struggle to make it to 100k lifetime. 200k, let alone 250k, is highly optimistic. |
Whoops, I definitely did my calculations wrong. Multiplied 150 times 365 rather than the number of weeks in a year.
Yeah, so this definitely solidifes the XBO being under 100k LT. Unless Microsoft does some fire sale promotion that bundles Final Fantasy XV and Kingdom Hearts 3 together along with a massive pricecut, but weirdly enough, I doubt that would change much.








