By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Miyamotoo said:

I see 3DS/3DXL/2DS/New3DS like revision of same hardware so you relly cant say that New 3DS is different SKU from 3DS/2DS like Wii U. We had same situation previous gen with DS/DS Lite/DSI XL/DSi.

With NX, NIntendo will first probably have only one or two devices, but later (few years later) they probably add stronger handheld with better screen and stronger home console that will be on par with competition...that will have same architecture like those first NX devices, that literally could give the opportunity to release one game that will work on all previous devices (but with differents like resolution, better texture and effects), like Nintendo already mentioned they want system like iOS or Android where one game/application works on almost all previous devices.

This would give Nintendo to release hardware more often but in same time not deserving previous device onwers with new one, not to mention bigger number of released more different games that would sale on bigg instal base because of multiple devices.

First good example of this is Monster Hunter Ultimate 4 that works on New 3DS but also on 3DS too, difference are better textures (and probably better FPS) on New 3DS.

But I cant see Nintendo launching more than 2 devices at same time or with small time difference (one year or less).

 

Also Nintendo talked about absorbing Wii U architecture, so maybe Wii U will be also include in this NX plan.


The other problem you run into with a 3DS XL sized handheld is there's only a certain amount of power you can put in there realistically and actually fit a battery inside that could power it for more than 2 hours. 

So if that's part 1 of your "unified ecosystem" and like every other Nintendo handheld, this is the SKU that sells the most ... you kind of have a problem with the console. 

A 300 GFLOP portable and a 2 TFLOP console or something like that the gap is too ridiculous that it negates a lot of the points of a unifed platform because the gap is simply far too large to allow for easy porting in quite a few cases. 

Battery capacity and hardware architecture are much improved from period when 3DS was project and introduced. 3DS XL has battery 1700 mAh and pretty weak hardware specs, today phones have battery capacity 3000-4000 mAh5-6" displays with 1440p resolution, 4GB Ram, 8-core CPUs and suitable GPU and yet battery can survive at least 5 hours of constant using.

I dont see problem if handheld continue to sell better like it was always, that wasn't problem previous gens for Nintendo.

In case of devices (handheld and home console) I did not mentioned any specs but I dont see problem there either because they will use exactly same architecture, I don't think it would so much difference in power between handheld and home console, with handheld Nintendo will probably aim for 480-720p resolution and with home console probably 1080p with better textures and effects.