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spemanig said:

As in enough settling for less. Open world isn't even an excuse anymore. MGSV is a beautiful looking game that runs at a near flawless 60fps on next generation systems and is an open world. This stupid notion that we're sacrificing anything for a game to run the way it should anymore is moot now. It's even 1080p on the PS4, for Pete's sake. I didn't accept 30fps bullshit last generation, but this makes it explicitely unacceptable.

From a technical POV, MGSV should set the standard for all gen 8 games going forward. I said Bloodborne was the first truly next gen game. I was wrong. MGSV is. Open world. 60fps. Console. Raise your standards, guys. All games could play like this now. Don't settle for less.


Yes I agree. There are solutions to make 1080p60fps good looking, MGS5 TPP proved it (and Ground zeroes did it before). No need for billions of shaders, cartoony caracters, overuse of cinematic effects to hide the 30fps low fps (it doesn't work anyway).

Realistic artwork, carefully designed levels can make a game really shine at 60fps, and it's open world.