HappySqurriel said:
1080p is used in so few games that it can hardly be stated as something the PS3 provides, which means that the PS3 supports the same 1080i and 720p resolutions that the XBox provided in the last generation; and Blu-Ray is a storage format which is similar to DVD that has yet to show any real benefit over DVD. The Wiimote is an entirely different way of interacting with videogames, and has improved games in general and will (likely) be the parent of a new standard. |
The PS3 is still a very young console with a pretty different architecture compared to other gaming solutions, which has just celebrated its first birthday here in Europe little over a month ago, developers have learned a lot about its design and legacy game engines are being redesigned, other new game engines are being built up from scracth for the platform.
Some of the technologically most impressive fast 60 FPS PS3 games like Super Stardust HD and Gran Turismo 5 Prologue already render in much higher 1080p resolutions. You should really check out Super Stardust HD with its over 20,000 fast moving and colliding physics objects as well as up to a hundred thousand particle effects on screen simultaneously, and they will get around 50% more graphics performance out of their next game as well as there's still a lot of room for SPU optimisation and utilization.
Rome wasn't built in a day. You will be surprised how much PS3 gaming is going to advance in the next couple of years. Similar leaps in technological advancements you won't see on the 360.
Even a launch game like Kameo already tapped 83% of Xenon's potential. Only through extensive optimisations the 360 can be pushed quite a bit further.







