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Competition and raised standards have made it a lot harder to succeed. Only the most insane, die-hard fans will support new 3D platformers for the sake of it; the rest will pick the best looking ones and avoid the others.
Looking through all of these games I'm far from surprised that FreezeMe and Poi failed, and that Spooky Poo barely made it. They're simply not good enough, especially when compared to A Hat in Time and Yooka-Leylee. If Lobodestroyo had been announced this year I'm sure it would have failed as well, or at best reached the goal at the last second.