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o_O.Q said:
fireburn95 said:


Yes, exactly. 

Companies aim to make money. Their success is as a result of how many consumers choose to purchase their product or service. If they increase their price to 100, and as a result far less people buy, they will likely make a loss and not be a success. Their own fault.

I really don't get what's so 'wtf' about that. Companies have to make money. They have to pay their employees so their employees can feed their families.


which is why i said "arbitrarily" in that if all other games are priced $60 and this one is priced $100 with the same standard of content they have now you would have no problem with that?

its ultimately the decision of the company to price their products i can't fault that but that doesn't mean we can't critique their decisions

 

furthermore it looks as if naughty dog is doing single player dlc this time around... i truly wonder how the answers in here would change if they took out a chapter from the middle of the game and charged $20 for it


Who are we to judge the standard of content or value? 90% of games sell at $60, despite differing dev costs.

Activisions god awful spiderman games are sold equal to mgsv:tpp. Yet mgs is obviously way more expensive to make.
So if konami want to offer addition and optional services on the side that does not impact gameplay, go for it.
If a guy i'm playing with on U3 buys $200 worth of microtransactions, it doesn't affect my gameplay at all. 

I never understand that, what dev has ever evidently cut content from a game and sold it as dlc? It always seems to be a prospect that is said more than done. If the DLC is worked on before release and not included, thats unethical. Otherwise, like everything else you purchase in life, it's still an option (unless of course the dlc is directly tied into the main game storyline and is necessary for the story)

Tlou's dlc was worked on after the game released, and was more about context than content. Ellie running off to find a med kit would otherwise be a pretty useless addition in the main storyline, but how ND turned content into context in such an amazing way was well received and if I may say so, well deserved.
If naughty dog can do something similar for Uncharted, being a story-heavy game, i'm all for it.