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Hynad said:
Samus Aran said:
spemanig said:
Samus Aran said:

Because Mario and Metroid are two totally different genres: one is a game with many shooter elements while another is a platformer. How many good first person platformers have you played? Precisely.

It's common sense that Metroid went first person and Mario went third person. Miyamoto knew this and he was a key figure in both franchises' jump to 3D.


Metroid is a platformer. Stop playing around. They're the exact same genre, only Metroid has action elements and connected levels. Miyamoto doesn't know best. He's responsible for Star Fox Adventures.

Metroid is its own genre. No one but you considers it a platformer. None of the games even have tricky platforming elements. The main elements are exploration, isolation, power-ups and shooting.

All elements that can be made well in third person 3D.

Roots of Metroid is third person 2D side scrolling. Not first person. It made the jump to first person quite masterfully. But there is absolutely no reason why it couldn't or shouldn't be able to go third person 3D. Your lack of arguments in that regard speaks volume. 

Your argument, so far: "It can't go from third person side scrolling to third person 3D because it didn't go this way first when the series made its jump to 3D! Third person 3D for Metroid games doesn't make sense because I like the "FPA" format, so it's the only valid way to make the series in 3D!"


*rolleyes

I don't want to play powerranger shit like Other M.

TPS Metroid can never deliver on immersion and FPS is always more intuitive than TPS.

Third person Metroid got its change and it killed the franchise.