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Conina said:
Kagerow said:

 

And for the logics you have layed out...

You do realize a certain company who had exactly same idea as you did lost millions of dollars in order to even begin competing, yes?

Business isn't that easy, and for person who made above argument - how did Ouya turned out?

You are really comparing Ouya (a small startup with a budget of a few million dollars and no previous fanbase at all) with Apple (perfect at marketing, billions of revenue + profit every quarter, hundreds of millions iOS users, all their products have very high custumer satisfaction ratings)?


Yes. Yes I am. Because unless Apple is intending to invest on game market themselves, software provided won't be different. If anything, Apple shares the same disadvantage Ouya has, but possibly much worse - An unbeatable, fierce competition from their nightmare - iPhone and iPad.

I'm not sure you've even read my comment.