Conina said:
Over $10 billion revenue (70%) paid to app developers + over $4 billion (30%) revenue for Apple to keep last year: http://appleinsider.com/articles/15/01/08/apples-app-store-generated-over-10-billion-in-revenue-for-developers-in-record-2014 The biggest part of the AppStore-revenues are games. Most of Apple's 30%-share will be profit with no own risk. With these numbers Apple can "risk" another iOS form factor and should "survive" if it flops. |
Yes, that's true. But Smartphones are not being bought because of the games in the respective store now, do they? Thus exclusive titles don't matter at all on smartphone/tablet device. On a video game console however, exclusives do matter. So a console without any exclusive titles will invariably fail.







