By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Neodegenerate said:

This was me.  I was awful with the damn thing.  I also made the mistake of trying to do all of the side missions as soon as they became available, which led to way too much time in the batmobile for my liking.

The key issue with the batmobile is that original fans came in blind (How could they not?), so it was an inherently different game mechanic. Arkham Origins and Need for Speed are NOT the same type of games, and it unwise to expect fan base overlap. Compared to other games, the controls were atypical (should have been ccutomizeable) and not as tight as those you find in most EA racers. It would have been much wiser to allow players to customize controls and reuse an established, arcade racer engine. I got the platinum trophy in this game, but that doesn't mean that the implementation wasn't lacking oversight: there were many, potential tweaks that could have elevated this game from excellent to classic.