Samus Aran said:
No, Metroid Prime's combat revolves around strafing. Go away with your inferior dual analog control set-up. We already have dozens of mediocre FPS every year. |
...having a dual analog set up doesn't equate to becoming a mediocre FPS. Bioshock's already been mentioned quite a bit on this thread, but that game, at the very least, is an example of how you can still have a game focused around exploration while still keeping that control scheme.
Personally I think it's time to move on from the Prime format as well, but control scheme is hardly the reason.