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Normchacho said:
Roronaa_chan said:
SF had poor AA (otherwise looked great) and UD has horrible faces + framerate
RAD's engine blows it out of the water


SF had poor AA? Surely you're talking about a different SF, and not Killzone: Shadow Fall. Which had some of the best AA in any console game.


FXAA is poor. And it did look more jaggied than other first party games 

Lighting and some effects were great though, and aesthetically it's one of the better designed Sony first party games in recent years. But due to being a launch game(that did not cut corners in content or general production, unlike others) they had to compromise on AA and some textures on minor object until vram usage on ps4 was more optimised on their side. Horizon will show it's true potential