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MoHasanie said:
I agree that all games do need to have multiplayer especially if the single player story or campaign isn't very long, but I don't think multiplayer should be the main focus. The main focus should still be on the single player part of the game.


I strongly disagree. I'd rather if a developer felt their story/campaign wasn't long enough to justify full retail, they charge a lower retail price ($30-40?) rather than waste additional resources tacking on a mediocre multiplayer experience for the sake of it to try and justify $60...



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.