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mZuzek said:
Snoopy said:

Exactly my point. Multiplayer games give you more replay value, much easier/cheaper to make. Publishers have to see this.

More replay value =/= More sales.

Also =/= more fun or enjoyment. I've played more hours of some multiplayer games than I have of, TLOU, but I enjoyed TLOU more and it is a better game than those MP games. You can't just break a game down to $/hour, because that's not the only aspect to a game's value to the player.



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