osed125 said: I finished the game about 2 weeks ago, and I enjoyed it quite a bit. Without spoiling anything, the game does have a "deep philosophical" ending(s), and the general concept of augmentations is very well done. The major problem I have with the game is how little options you have in terms of powers. I never been a huge fan of stealth games in general, with the exception of Dishonored (I love that game to death), and in Dishonored you have so many options in powers that you can go by the same path in like 5 different ways; DeusEx may have different paths to choose from, but they are basically the same with no...flavor, for lack of a better word; I used the invisibility cloak for about the entire game and barely rarely used anything else. Mankind Divided seems to have fixed this "problem" which I'm very glad. And the shooting mechanics aren't very well done (they are not bad just...meh), so it's better to go through the whole game using stealth. I do love hacking, it's very simple yet for some reason, highly addicting. I tried to hack almost anything I came across. Edit: by the way, sorry from jumping in without officially participating (didn't know this existed), but since I finished the game so recently I decided to give my thoughts. |
Honestly, I look at Dishonored as kind of an evolved Deus Ex: HR. I get the feeling the Dishonored team looked at HR and refined some of the mechanics and principles. For example, you really can play as you like in Dishonored, as you'll get the same amount of points either way. HR, on the other hand, makes you play in ways that earn points so you can unlock the good stuff. Dishonored also had a more meaningful way of dealing with the player being a mass murderer or someone with a conscious. HR's "more points for being nice" feels kind of lame.
That being said, I rather like that HR has so much stuff to unlock and kind of makes you think about what you need to unlock next. With Dishonored, I carried like 10 unused points at a time because I never needed to invest them. I was like, "hm, I might need X or Y later, so I'll wait," but I really never needed anything but improved blink and improved vision. I think I finished the game with like 13 unused.
Of course, boss fights go without needing a mention. I only remember on "boss fight" in Dishonored and it was skippable.
I guess there are things that I like better about both games. I would like to see both sequels refine their formulas a bit.
On topic, I'm in Hengsha. Dealt with Diamond Chan and Belltower at the apartment complex with ease. Everything fell into place perfectly. About to go into the Hive, which gives me a headache.
It's funny how I'll play well sometimes then come back and it's nothing but frustration. Outside the FEMA plant, I took everyone out quickly and easily. Everything I did was perfect. I got inside, though, and it all turned icky. I really struggled with my decision making and my plan of attack. I get to Hengsha and I'm back to being Batman again.
I hope this doesn't mean I'll bomb at the Pod complex. Those guys are really mean.