totalwar23 said:
Really? The aiming is absolutely horrible, at least from the games I've played. I have noticed that current FPS games that also tailored to consoles make the crosshair bigger to compensate for that which screws up the PC version. From my point of view anyways. |
Not to mention console versions are severely casualified (yes, I invented a word, and now it is law). UT3 on consoles is more than 30% slower than its PC version. CoD4 has some ridiculous auto-lock thing to make it so a toddler can win. It also only allows like 16 man servers (vs. 50 man on PC). Team Fortress 2 has 16 man servers (vs. 32 man on PC). RTS games reduce the interface to almost nothing but quick-keys and still play like crap.
None of this is taking into account the grossly inferior (and expensive) online systems, the cost of DLC, the higher cost of the game, and the lack of mods and user-content. As for adventure games, just buy a 360 controller. That's what I did. I just plug it in and off I go. Multiplats just shouldn't be played on consoles when you have an option IMO.








