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97alexk said:
Nuvendil said:
I feel I must point out how humorous it is that every time a developer goes open world they feel the need to make a big hoopla over features that have been SOP for open worlds since 2006. Even Nintendo did it with Zelda U. Day and night cycles, "go anywhere you see," weather systems. And all I'm thinking is...haven't these been a pretty standard thing since Oblivion at least? xD

Aside from that, game looks gorgeous and very interesting.

i think people are overhyping these massive world games sometimes, i personally enjoy them quite alot, but open world games where you can go anywhere you want are not a strang thing to see anymore. It will be just another normal thing like 2D sidescrollers are now, but thankfully tropical freeze breathed some fresh air into the 2D platformers

Well I don't feel like there's overhyping going on here really.  Just that developers have this funny concept that their particular fanbase may not have played, seen, or read about open world games before.  Which I could totally understand back in 2005.  But it's 2015, Oblivion, Fallout 3 and NV, and Skyrim have sold over 40 million combined and GTA is at an all time high. There's no reason to believe that any core gamer hasn't had some contact with open worlds anymore. So their need to elucidate on the basics of "what is open world" comes off as a bit silly is all.