I honestly feel like this will be a decent game, and I've felt like that since I watched the E3 stuff for it. I got the impression that the developers were making an interesting experience that reflected what many games designed in a similar fashion have attempted, but haven't succeeded all that amazingly well at. Not to mention it is part of the incredibly starved horror genre that is all but dead in gaming with staple franchises like Silent Hills and Resident Evil either disappearing or reinventing, and most other attempts falling so flat they're barely worth a mention. In recent years, there are only a small handful of somewhat noteworthy additions to the genre, which I think is disappointing. Why can we not have classic, tense horror anymore for so many things? Because it's hard to do it right when you actually have enough power available that you have to focus on more than just making a mess of polygons pop up in inconvenient places periodically?
Even if this is campy and cheesy in places, it sounds like a valuable addition to the horror genre, and I hope that reviews are fair and that the game ultimately performs well. I have only seen a single negative preview so far, and it's from the guy who didn't even finish the game before deciding it was apparently garbage. It gives me some hope.








