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I used to do this a lot in perfect dark...

honestly i'm still waiting for a game like that... which has become much less likely since 9/11 in america. Where you have no real established goal, except to create chaos.

For example give it that old "USSR won the cold war" setting game designers used to love. Place in in an English city... since i'm sick of US cities, and be "Freedom fighters" causing chaos attacking random places and stealing stuff... basically try to get them to allocate as much resoruces as you can to your problem so that your army wins the surrounding war since they also have to focus on you.

Make it different in that you make the story by scouting out things for your missions, assassanation targets etc.