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mornelithe said:

False narrative, there's really no guarantee that a pirated game, would've been a sale, if piracy weren't possible.

LuckyTrouble said:
*sigh* Once again: piracy does not equal lost sales. Every person that pirates did not intend to buy. The vast, vast majority of them would never spend their money on the game, for one reason or another.

Demand for a product and demand for a paid product are two very different things.

Exactly


Just ask a pirate if he would buy a game if there was no way to pirate it. If he says yes it is factually proven that piracy affects the industry, whether a lot or not. This isn't a question if God exists. All it takes is one single pirate that bought, for example, Assassin's Creed 2 or another one (I can't recall) when it took more than 1 month to find a good way to crack it. He would have not bought it if he could pirate it, but he had to because he didn't want to wait that long. Even considering 1% of the pirated copies, which statistically, probably, is not an exaggerated estimate, that is a lot of money lost. Yes, lost.

If a gamer wants a game, he will want it in any way he can. If someone doesn't have money they will look for cheaper ways to get things. That's it. Saying a gamer that is a pirate would not play any game if piracy didn't exist, is ludicrous at best.