By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Teeqoz said:
 

If 5% of pirated games (one in twenty) were purchased legitimately instead, that would mean 3.7 billion in extra revenue, which is a lot, especiallly considering most pirated games are from a much smaller part of the gaming industry, non f2p PC games. When you take into account how much of that total 84 billion $ revenue comes from mobile and f2p on PC like LoL, Dota, TF2 etc. It's astounding how much piracy there actually is.

It's not really astounding, you just happen to live in a country where piracy is frowned upon (and actually takes measures against it). Here in Argentina, we pirate so hard that even teachers use pirate movies to teach kids. It's normal stuff over here (almost too normal).

We are so fucking hardcore.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"