By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Borkachev said:
The Wii takes the cake for next-gen gameplay (Wii Sports, Super Mario Galaxy, etc.),

I don't think Mario Galaxy's gameplay is anything that couldn't have been done last gen. You could strip the star bits finding/shooting feature out completely and it would hardly change a thing.

Wii Sports is a good example, though.

And I haven't played GTAIV, but from what I've heard it might be another one. I think that procedurally generated animation like this Euphoria system might be what marks the great leap forward in gameplay this gen. At first you might think it's just another graphical thing, but it has the potential to increase immersion and interactivity in game worlds to levels we've never seen.

This.  I was going to post almost the exact same thing.  SMG does not feature next-gen gameplay.  Hell, most of the Wii's games feature gameplay no different than what's been offered before.  The only games I can think of that feature unique gameplay are Wii Sports and maybe Zack and Wiki (never played this one, but I hear it makes good use of Wii controls).

Next generation gameplay is pretty hard to define.  Physics have been implemented very well in HL2, and I haven't seen any games make better use of physics.  And HL2 was released in 2004, and was also ported to the XBox.  AI hasn't really shown any improvements IMO.  Once you learn how the AI of a game works, the AI in Supreme Commander (2007) is no harder to beat than the AI in Starcraft (1998).  In terms of controls, and complexity of games, nothing this generation has come close to matching Falcon 4.0 (1998 I think) or any of the old flight sims.

However, next generation games have definitely improved on previous generation gameplay (for the most part).  Whether or not any of this is "next generation" gameplay is subjective IMO.  I mean, Echochrome is just about one of the most unique games I've played in a long time, but does that mean it's next-generation gameplay?  It could have been done on the PS1.