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JustBeingReal said:

Where did I say all of the 1st party exclusives could happen in a single conference? I didn't, I was make a list of options that Sony could pick from, out of their potential library of games they could pick from.

Actually The Getaway and 8 Days are still requested, Sony just went quiet about them, TLG, FF7:R and Shenme are arguments for things being gone for ages, yet they're still happening.

Horizon's been in development for ages, longer than Bloodborne, with a bigger studio and Guerrilla's last 2 games were both announced only 9 months before they released, Horizon's had full, real time PS4 gameplay that's already running better than Bloodborne was behind closed doors at E3.

Uncharted 4 was initially intended to release in the Fall of this year, it's running like a releasable state game already, by Jan it'll probably be ready to ship.

TLG has been in development for over 3 years already, it's also running better than Bloodborne was behind closed doors.

 

Sony putting those games in a release window in the 1st half of 2016 makes sense, because they have pretty a free reign (save for a few 3rd party games) in that part of the year.

 

Unles you have some counter points really you're not supporting your point of view, just making blanket statements with no basis for them.

We also know there are at least 3 unrevealed/announced AAA titles, that are currently in a playable state.  Per Shuhei Yoshida's interview w/ GameOverGreggy at E3.  Quantic Dream, Sucker Punch and SSM, additionally, from the same interview, we know the Gravity Rush dev's next game is also in a playable state.