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Goddbless said:

I think he's right. For the last 3 or 4 CoD games I bought I never played the singleplayer. Majority of the shooter's out these days tend to be geared towards multiplayer anyway. I mean look at a game like Titanfall or even Destiny which is unplayable without an internet connection.

I will add that Halo is one of the exceptions to the single player rule. I get that game as much for the story as the multiplayer goodness.

Hmmm, you like the Halo single player because it's a story done well and you like the world the story has created (or for other equally copelling reasons). Do you not think Star Wars is also an important exception to the shooter rule for pretty much exactly the same reasons that see Halo's story campaign as equally important?

Another thing that pisses me off about game journalism was that there was no follow-up in the interview, just a post interview comment in the article. As a so called games jounralist the obvious follow-up question was: Well there are notable exceptions, such as Halo, which was built up on an interesting world created throughh the story with beloved characters and a multi-game story arc. Given Star Wars comes arguably from an even richer storied universe how do you justify that a Star Wars game is not also an important exception, and that story is a very big part of the Star Wars experience?

Where the EFF was that question?



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