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Ruler said:
sc94597 said:

It isn't frame skipping. The emulator doesn't skip frames when the PS2 would've dropped its frame rate for the same reason that if we over clocked a PS2 and it ran the game at a solid 30 fps it would not skip frames. Frameskipping is a setting people use to skip a certain number of frames for every frame rendered. This must be used in the emulation of console games because frame rates are intrinsic to game speed in most console games (if I double frame rate my game runs twice as fast.) What is happening when the game runs at a solid 30 fps on PC is that it is not slowing down like it would on a PS2 (same number of frames, more seconds for PS2.) Nothing is skipped unless you add the setting to do so. Also, you have not played PCSX2 on a modern PC with a modern CPU capable of running SOTC full speed, so your credentials are quite sketchy.


i have played now it does still the same, i have core i7 260gtx. It skips frames because it is programmed that way. You havent played SotC on ps3

What generation core i7? From your GPU generation it seems to me as if you would have a first or second generation core i7, which Haswell has a 40% higher IPC over. Also what is the clock-rate of your CPU? You'll need at least 3.5 GHZ. 

I can run the game at full speed with an i5 4690k (Haswell) at 4.2 GHZ and a Pentium G3258 (Haswell) at 4.5 Ghz. 

And I don't need to have played SOTC on PS3 to know that it runs better on PC than PS2 (which I have played it on) and to know that 30fps means 30fps - period. Stop it with your anti-factual bullshit. 

edit: 

By the way, after looking into it further, ICO runs at 60 FPS on PC (with a hack) and SOTC for most people's PC's runs at a variable unlocked. 

So even better than PS3.