| Normchacho said:
He's saying that the premise of platforming using time manipulation is no longer very original or interesting.
An example of a game that uses small bits of gameplay to break up what would otherwise be a long, uninterrupted stretch of inactivity? The God of War series comes to mind, as does Asuras Wrath. Heavy Rain, for a more extreme example. Pretty much any game that uses a lot of quick time events.
You seem to be claiming that his criticisms aren't valid even though they aren't particularly out there. He isn't even the only person to write an article expressing similar issues.
Just seems like a weird crusade to be on. |
Is shooting enemies an original premise? Cause we gonna have tons of'em this gen. Is platforming using time manipulation your gripe with QB?
QTEs are not cutscenes. Get your infos right. QTEs are a not a way to convey a story. Look for another one.
I justified my criticisms. People said that Earth was flat once, not just one person.
And if we're talking crusade, look at all the Xbox news outside of ROX. Now that would put the Inquisitors to shame.







