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Madword said:
Goatseye said:


1- "Another" platformer that you control time. He is implying that we have lots of those. Do you agree?

Platformers that used time powers were exclusively 2D in the last couple of years, so I don't know what warranted him to word it that way. I was being sarcastic on the original comment.

2- He is misinformed because you don't "have" to watch the cutscenes. Even if you do, is that new? Is that really a nuissance? Are we going to criticize Metal Gear games, Final Fantasy games, JRPGs in general because of long cutscenes as well?

The Live Action part holds the same value as a story medium as the in game cutscenes. It's just shoehorned because that's his opinion which differs from mine.

I have to admit the gameplay demo they showed at Gamescom didnt look that exciting... freeze, move, shoot, freeze, climb vehicle cutscene.... But then again the demo they showed of TR wasnt particularly good, the demo they showed a few days ago was much better. Sometimes they show something that might not do it justice, but hopefully the game has more than just the freeze/move/kill mechanic or it will get boring quick.

I think the problem with the cutscenes is *you have to watch them* (otherwise whats the point) and in some cases they are 20 mins long.... unless you are really connected to the characters with good writing (which has also been a complaint) that 20 mins may be a problem. Personally I hated Metal Gear Solid 4 because the cutscenes went on and on, others loved it.

I wont judge the game until i see more of it, I love remedy and hope this is a scene that wasnt that interesting as part of the story....but the site is allowed to have a differing opinion, it's fine, if you buy the game and love it, who cares. I realised that reviews are pointless (Dead Island, Mafia 2) which were derided by the press but were awesome. That doesnt mean their opinion is invalid as sometimes they are also right.

I understand you and I'm expressing my opinion on his piece. There's nothing more to it buddy.