By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ruler said:
sc94597 said:


Again you said you played the game in 2011, not 2014. Anyway,  the PS3 version and the PS2 game on PCSX2 run at 30 FPS constant. I don't know what you're talking about with, "seeing more frames", this is a real-time rendered video game, the number of frames produced are variable and dependent on the commands in the programming language. The only instance in which there would be fewer frames is if somebody were to frameskip, and I already said that I wasn't. 


It is frameskipping, because your ps2 version is running 20-30fps. I played both you dont

It isn't frame skipping. The emulator doesn't skip frames when the PS2 would've dropped its frame rate for the same reason that if we over clocked a PS2 and it ran the game at a solid 30 fps it would not skip frames. Frameskipping is a setting people use to skip a certain number of frames for every frame rendered. This must be used in the emulation of console games because frame rates are intrinsic to game speed in most console games (if I double frame rate my game runs twice as fast.) What is happening when the game runs at a solid 30 fps on PC is that it is not slowing down like it would on a PS2 (same number of frames, more seconds for PS2.) Nothing is skipped unless you add the setting to do so. Also, you have not played PCSX2 on a modern PC with a modern CPU capable of running SOTC full speed, so your credentials are quite sketchy.