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bananaking21 said:

"all well and good, but where are Halo 5’s own ideas?"

however that above quote does bring up something up that i have been thinking about since E3. Halo once was the defining FPS and standard setting FPS franchise on console. Halo 5 doesnt seem to do such things. of course we cant judge before the full game is out and ready, but judging from what we saw up until now Halo 5 seems like a standard FPS, something the halo series wasnt really known for. 


The problem with Halo is that it can only evolve so much before either having to sacrifice the standard gameplay system and risk alienating old fans of the franchise with a new-implemented system, or play it safe while incorporating new elements that hopefully maintain it fresh. Halo 5 case seems to be the later.

That's also what kinda happens when the "trilogy" already hit it's peak. Halo 2 was perfection, minus the cliffhanger ending. Halo 3 was good single-player wise and had a timeless multiplayer. Four entries later (ODST, Reach, H4 and H5), this is bound to happen.