By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Not sure how I feel about this:

At Gamescom, I had a change to ask Director Hajime Tabata how his “quest” for 1080p and 30 stable frames per second is proceeding.

The honest answer to that is that there’s obviously a dfference in specifications between the two consoles. Maybe we haven’t fully grasped how to get the full potential of each of the consoles yet. We’re still working on that.

If we were gonna make it just for a single platform, and really optimize the game structure and the technology for the platform, it would be very possible to do that.

But because we have to work on that as a multiplatform game, I still can’t quite guarantee that we’ll definitely be able to make that on all platforms.

But certainly, from a technical perspective, we are already at a point where we can very much guarantee a thirty frames per second frame rate with constant and stable rate in the same way as in Duscae 2.0.

Xbox One likely getting the shaft the same way the 360 did with FFXIII.