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Machiavellian said:
HoloDust said:

Oh, you don't have to worry a bit, I comprehend that tech just fine, I just don't honestly care enough to go into details - for me those details are almost completely irrelevant versus how the game will perform depending on internet connection to end users.

I do think this is impressive (if it works in RL), I will think it is even way more impressive if we see anything like that for single-player games, I do not however think there is anything impressive in Misterxmedia alike headlines, so that's were my, initially somewhat irritated, first post comes from.

Not sure how you can say those details are irrelevant.  Its like stating that a Honda Civi is the same as a Bugatti Veyron. It's pretty much on that level of difference between dedicated servers and a Cloud Platform.

It's certainly relevant for some great Anandtech article, it's irrelevant for end users, since they see it as black box - I'm certainly interested in knowing more about the tech, but what matters for most end users is if there are problems on their end, and that's where internet connections kick in.