Kwaad said:
I agree 100. However when swinging your remote has no more detail/interaction in the game, than a single button press and a slight analog movement. I see no more, if not less immersion. When I would play a 'dream' tennis game, I would hold the wiimote in my hand, and have 1:1 movement. However the way it is, I can hold the Wiimote in my mouth, and beat the hardest level computer, and any of my friends I have played with in the past. Now how immersive is it, when the person next to you, is kicking your ass, when you are 'trying' to play tennis. and their... deep throating a wii-mote... and winning?!?!?! Untill 1:1 comes, I will personally enjoy my dual analog sticks, with buttons. |
Very interesting... it sounds like you want to play tennis. Seriously if you want to play 1:1 pick up a tennis raquet and cut out the middle man. For video games 1:1 isn't necessary right now. It's not VR, motion sensors simply expand the possibility of interaction. I've heard you make this 1:1 argument before but it's bunkum. I'll only assume you're talking about Wii Sports Tennis. If you are, this game was designed to be extremely accessible and has extremely simplified and restrictive controls. In Wii Sports Tennis you have no control over your players court position, this is done through AI. It's true you can waggle the Wiimote around randomly and hit the ball often. This is a simply designed game. Button mashing has always existed in video games, random waggling equates to this in said Tennis game.
Seriously though, go outside and play tennis. I'd like to see some more thought put into your posts in the future.








