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A couple things, I hated it when Microsoft did it. And I hate it now that Sony's doing it. I've never been a fan of timed exclusivity, and even less so of DLC/Console specific content for certain games. It's a shady practice, and I sincerely hope this is the last gen we see any of it.

With regards to a permanent exclusive, that's been money-hatted. In those situations, I need more information before I can be ok with it (or damn it). Like SFV, for all intents and purposes it appears like SFV and all its iterations will be Sony exclusive...now, I think it sucks that Microsoft fans will miss it (on console, it'll be on PC, iirc?), but, if the game wasn't going to be made otherwise (If that's truly the story), then ok...fine. Maybe this helps turn things around for Capcom, maybe not. I don't know. There's a ton of SF fans out there, and if this is the only way Capcom can make it for them...I can't really argue that.

There are a number of reasons why smaller studios need to have staggered releases, and it's generally got plenty to do with support from whichever company is providing them support (marketing, code, hardware etc...), this allows them to actually survive, while making the ports. In those instances, I'm also ok. I don't think it's reasonable to suggest a company go bankrupt in order to release on 3+ different platforms, when releasing on the most popular platform first, can allow them operating income, while they develop the other 2+ versions.

Beyond that, lots of PR speak, doesn't really bother me. Most people have trained themselves to see through it, at this point. So, it's kind of in one ear out the other.