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HoloDust said:
JustBeingReal said:

HoloDust said:



 

Actually, I meant as in high-tech entity that created those machines, whoever they are -  but apparently, you seem to think that whoever made them is obsessed with not disturbing balance so much that is willing to sacrifice a lot of resources on highly inefficient designs, both when it comes to harvesting and when it comes to fighting, given how easily they loose battles against primitive humans.

The trailer points to this being most likely, otherwise we'd be seeing big F***Off machines (automated trucks or more traditional Mechs) or swarms of nanomachine clouds coming in and cutting through the environment, with no AI mimicking natural life.

Efficiency of design for an end purpose doesn't always make sense, what makes sense is the tech doing what it was designed to do and this is what the trailer points too.

Also it wasn't exactly easy for Aloy to defeat the Thunderjaw, we're also seeing her at a later level of experience, so you have to take that into consideration and the fact she's gained knowledge about it's weapons and it took that to knock it's plating off.

The Thunderjaw was already damaged from a previous encounter, wasn't at full strength at this point, it actually looked like quite a challenge to bring it down, even in that weakened state.

Anyway, it will be interesting to see actual story, maybe there's some GLaDOS alike personality behind it all, just of a tree-hugging-dino-fandom variety, and the whole Earth is her gigantic testing facility. Until then, we're having fun speculating.

Why does a race or individual have to be a Tree Hugger to be concerned about the ecosystem?

As for setting and genre - actually, I was lamenting for quite some time over the fact that Sony is not getting into WRPGs, since, given how good some of their 1st parties are equipped for that, I believe they can make something that really stands out. But, even though I've been playing c/WRPGs for almost 30 years now, one of big 3 making this game is actually the only reason why I comment on it, otherwise I wouldn't give a damn (considering I didn't like what I saw), just like with tons of other games.

If you don't care for the game, then why are you even commenting?

As for overall reception - yeah, I don't think this setting is anywhere near as appealing as it could be if Sony is targeting as wide as possible WRPG audience - there is a reason why fantasy settings are staple of c/WRPGs for almost 35 years now - not saying though that it should've been necessarily high or dark fantasy setting. However, it is indeed matter of personal preference in the end and this is almost as bad as it can get from my perspective.

 

The game has everything for wide appeal, accept for Magic or an ultra high-tech setting, if you're not impressed or even interested in the game then why bother to comment on a thread about it?

It does just seems like you're trying to rile people up.

See bolded.

Maybe you should re-read again what I've said about why I comment on this game and this time try to actually comprehend meaning of those words. And, no, I don't actually have to like it to comment on it.

I don't need to, it's clear too me.

I've dealt with your points anyway, tried to show you exactly why it makes sense for the machines to be made the way they are, their form makes sense for their function from what's been shown in the trailer, doesn't have to be efficient beyond the goals of it's designer or aims of any initial seed program that then evolves on it's own.

Usually people comment on things they like, unless there are other motives.