Mr Puggsly said:
That's the thing. If major IPs can't be successful on Wii U even when they launch at the same time as other platforms, there was little hope of core 3rd party games ever doing well on Wii U. What if all ports of late games bombed on Wii U but games that released at the same time on Wii U sold well. That would atleast give the impression Wii U's wants current releases and not late ports. But in reality, basically all core games on Wii U bombed whether on time or late. That's when 3rd parties decided to cut their losses on Wii U. Remasters on 8th gen consoles generally haven't done well. But the Xbox and Playstation audience have actually shown interest in core games. We can't say the same about the Wii U audience. Which is fine, this tells me the Wii U audience is simply different than the average Playstation and Xbox user. And if the Wii U was more reasonably priced for a casual console, it would have been more successful. In my opinion, a Nintndo home console should not be more than $200. Especially if they are going to keep pushing dated specs. |
oh my, amazing how you keep the troll act even after the truth is shoved in your face.
there's no ""If major IPs can't be successful on Wii U even when they launch at the same time as other platforms, there was little hope of core 3rd party games ever doing well on Wii U." especially when "major" ips didn't release on wii u on equal terms (marketing/date/anouncement date...) to other consoles and a franchise sales doesn't affect other franchises. if your crazy logic was true, other wii u titles should be selling 10% of what AC or cod did, but many titles from many genres easily outsold them.
But I guess there's no point in continuing arguing, since you know I'm right.







