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It'd be the best 3D Zelda if not for its length. Aonuma wanting to compete with Skyrim made the game suffer. Best music, best dungeons, best story, etc, until you hit the filler. It's normally 1-3 hours between each dungeon because "plot." By "plot" I mean forced fetch quests and retreading that kills the pacing. And then once they REALLY hype you up to get to the end and save Zelda (spoilers, Zelda is kidnapped, y'know, like every game), they throw even MORE bull at you because you haven't proven yourself to be the chosen one enough the other 30 times.

If it were even ten hours shorter it'd be phenomenal. But the length just makes it hard to finish.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!