Goatseye said:
-MS 1st party is woefully incapacious but what about the competition's? Until Bloodborne, none of the AAA set the world on fire. Even the latter didn't sell enough to be considered a blockbuster. -Forza 6 and possibly Forza Horizon 3 in 2016 -Recore/Scalebound/Sea of Thieves/Quantum Break, I can tell you that none of those are Halo, Gears and Forza. All new IPs -Halo 5, the most ambitious take on any modern FPS campaign -Fable Legends -ROTR -Crackdown How can you guys even downplay this? |
Scalebound is not a first party game nor is the developer. Recore is still a CGI trailer and again not first party. Crackdown is a ways off. ROTR is a timed exclusive and again not first party. . And yes they are all very interesting titles, but again not really relevant to the thread topic.
Look no one is downplaying the quality of titles here. People are getting off track in the discussion I think.
I'm simply addressing how MS must turn its focus from how it has been very reliant on third party exclusivity deals, which was pretty easy since they could afford to pay off developers to skip or delay the release on competing consoles on a regular basis because they were the leading platform. MS has fewer studios working on console exclusive IPs than their competition so they relied heavily on third and second party exlcusivity deals. Now they are looking to change that around because they aren't the leading console and it just isn't cost effective. I like the shift in focus by MS and hope that it devlops into more diversity in their first party line-up.







